It's been a long time
Greetings,
It's been a long time since there was an update here, and I apologize for that. Parenting and life in general has made things pretty crazy and things like updating got away from me too easily. This past year I've been working on multiple aspects of Starship Inanna beyond the next episode. Much of the year has been taken up by two separate projects. One is an in-game codex I've been working on. This includes art, writing, programming, and prototyping all that fun stuff.
Below you can see the artwork for the background of Sophie's codex image (her current in-game one is complete with text and everything)
And here's a sample of a more complete codex entry.
The codex was a lot of work but so was the Tabletop RPG we're building (Yes, we're doing a Tabletop RPG in the Savage Worlds system). At GenCon this year we ran six completely different games, which means we have six different adventures that are all in production. This is just a handful of the character sheets, we had over thirty characters across the six adventures.
And there's also been a rewrite happening for the early episodes (which started because of the codex, it's a long story). This has not been changing the plot or character actions, but more fleshing out the characters in the early episodes and giving the episodes more nuance and granularity. Between Episodes 10 and 11 (the final episode of the season), Episodes 1 and 2 will also go through a complete art overhaul. This is so that the release of Episode 11 will be the last major release of the season, bug fixes aside it will all be done.
There's also been a lot more commissions, especially written commissions, this past year. Those obviously take a lot more time than a simple image.
In addition, I've begun to learn new technology, namely, Unreal Engine. This is for both Starship Inanna's possible future, and the often on-the-back-burner fantasy project I've been tinkering with for years now. Expect more fantasy project news in January (and hopefully before then we have some alpha/beta news for the codex and rewrite release).
On top of all of that, there's Episode 10, which I had hoped would be smaller than previous episodes, but simply isn't shaping up to be that way. We have new characters joining the story, new races that are coming up, schisms in the Hegemony we're exploring. It's going to be fun.
All of this is to say thank you for dealing with the lack of updates. We do have much more to come across many different avenues of the Starship Inanna Universe and other Universes.
DrMadDoc47
The Mad Doctors
Get Starship Inanna
Starship Inanna
Status | In development |
Author | TheMadDoctors |
Genre | Visual Novel, Role Playing |
Tags | Adult, Aliens, Episodic, Erotic, Meaningful Choices, Sci-fi, Space, Story Rich |
Languages | English |
More posts
- Version 9.2 releasedFeb 27, 2022
- Version 9.1 releasedJan 21, 2022
- version 9.0.6 releasedJan 11, 2022
- Version 9.0.5 releasedJan 08, 2022
- Episode 9: Lost and Found Now AvailableJan 07, 2022
- Episode 9 Patreon Early Release now available!Dec 29, 2021
- Episode 9 John Alpha Available to Ensign+ PatronsAug 14, 2021
- Happy Holidays!Dec 25, 2020
- Still AliveJul 16, 2020
Comments
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cant wait for the next update! I have loved this title since first playing it. My favorite girl is the Jurion and of course the cat firl (sorry been so long I cant remember her species name for your title)
was a little heart broken when the beauty was put to death though and now trapped in the MCs mind or memories.
such rich details though, I really enjoy it!
Great that you are back. My only issue is that your downloads are very slow when compared to other games here on itch.
Yeah,it's been a long time, but I'm still glad to see your the newest post here.๐คช๐๐๐๐๐